
If you could help with further monster list - it would be awesome.Īlso its useful to use Mik's monster search cause you could search there with two parameters - Character: and flag: unique. N:858:Sorka, rider of the Gold Faranth 97 N:791:Mardra, rider of the Gold Loranth 75 N:1066:Tiamat, Celestial Dragon of Evil 70 I grabbed a copy it appears to be the same as the Wayback copies, only larger. Although I dont know if this version is any different from the wayback one. N:850:/150 # Carcharoth, the Jaws of Thirst 94 NetHack 128x128 An (old) version of the Absurd NetHack 128x128 Tileset is available from the old sourceforge page of noegnud. N:853:/150 # Huan, Wolfhound of the Valar 93 N:840:/150 # Draugluin, Sire of All Werewolves 83 N:7:/150 # Scruffy little dog # Grip, Farmer Maggot's dog 2 # C - dogs, wolves /// indexed number of glyph, but not calculated! N:824:F'lar, rider of the Bronze Mnementh 79 NO IN THE GAME?

Number (_ without -12 for now!_) - name - monster lvl - comment (if there is something specific about monster Right now we need to group all unique monsters by symbols (A-group, a-group, B-group, b-group) for font-custom file. Please feel free to post any comments or ideas at TomeNET forums. 'Tangar's tileset' project is in public domain you are free to use it however you like but it would be very nice if you would give a credit to my website Thank you! Used materials for modification from tilesets:

Kimsoonsung (monsterID calculation formula) Lightman (Monster list scripting, glyphs port) To download please proceed at project webpage I hope this tileset would safe you from a lot of YASD's in TomeNET Why you should use this tileset? Cause it give you possibility to 'read' game situations faster and without mistakes! Example, different 'D's in TomeNET by default have differences only by color and flickering. Its raster font ("pseudographics font") with various sizes. "Tangar's tileset" - 1-bit graphics for TomeNET.
